45 miles wide, average above surface 6,941 ft
Geography
Jamerah’s rocky gentle slopes hold many lakes, small and large, and the low ground cover fed by the saturated soil is a uniform bright green. Low forested hills break up the verdant landscape, and the high altitude cold brings snow as often as rain in certain times of the year. It is sometimes referred to as the Emerald Isle.
People and Culture
Jamerah’s initial colonizers were a (strangely friendly with each other) group of Ulda and Rathi, as well as some Baraki explorers. The early spirit of peaceful cooperation and settlement persisted with the influx of Anvardi Clannless during the diaspora. The Ulda and Rathi back on Uldrath fought (politically and physically) over control of the Island until the revolution times, when the local Ulda and Rathi on Jamerah led a move for independence from their own home Islands. After an Arcanist-brokered peace, they gained it, and shed the Ulda and Rathi names to call themselves Jameran.
The culture and people tend to be fairly laid back in the settlements - a sort of rural cosmopolitan - and only a little more conservative on farms and homesteads. After 10+ generations, the ethnic lines are quite mixed in Jamerah, and most natives have Baraki, Uldrathi, and Anvardi features.
Local Authority
Today Jamerah is ruled by a council similar in style to Uldrath’s - one Rider chosen by the Orn Riders (of which there is a small but locally renowned group on Jamerah), one Arcanist appointed by the Arcanists, and three members chosen every few cycles by the people of the three major settlements (the Traverton and two others).
Language
Travit and a mixture of native Cradle tongues.
Traverton
The Traverton at the Gate is pleasant and tidy, often considered to be the best Traverton of the non-Cradle Core. Among the Cradle Travertons it can’t compete with the huge cities like the Citidel, Anvard City, or Nade City, but it is tidier than Zelix’s Hephrolusk and far less agoraphobia-inducing than Uldrath’s Concord. It is laid out in a perfect flat grid atop extensive below-ground Ancient Ruins. The Gate itself is below ground in a section of ruin where the ceiling has collapsed. The locals are easy to get along with, there is penty of space, and travelers have many ways to spend their time between Gate openings.
Traveling around the Island is encouraged, especially if visitors are spending money, and the other settlements of Jamerah cater to visitors nearly as much as the Traverton.